Warning: This is an experimental map size with many cities and extremely many trees.
Experimental map sizes may need to be activated before using this map.
Requires a lot of power …
The Tirol Upper Inn Valley on a scale of 1:1 with towns / cities from Stams to Innsbruck.
Total length: 40.5 kilometers
The game will start in 1900 with small towns. I tried to adapt the streets to the real world road layout.
Industries have already been created on the map. I tried to place factories or productions where there are really similar company buildings in the real world. For example, Telfs has machine factories instead of “Liebherr” and instead of “Thöni” steelworks. Factories have also been placed in other commercial areas (e.g. Zirl, Inzing).
Existing cities and towns:
– Zirl/Inzing business park
NEW CITIES AFTER UPDATE:
– Hall in Tirol
The card is not yet finished and will be edited by me. The cities should have more than enough space to grow and the available industries in different hard reachable places should keep the game playable.
The difficulty of the map is medium.
Some localities were deliberately avoided, because the pc already requires a lot of power because of the many trees and cities. But if a village is missing, you can place it yourself via the map-editor (or maybe a later version of the map contains the locality).
New cities (in the existing cities and towns list above)
Splittet innsbruck into seperate parts – “Innsbruck Kranebitten”, “Innsbruck Hötting” and “Innsbruck Innenstadt (Innsbruck Downtown)” so it looks closer like reality.
Repositioned Wildermieming and Affenhausen, tried to make the road layout a bit better
Moved Inzing to the west
new street from Obermieming to Mötz and to Stams
road layout Wildermieming, Afffenhausen
street from Innsbruck to the Brenner
New Bridge from Kematen to Zirl
Wrong Colored Map Areas corrected
Reduced Oil-sources and Oil-refineries in the east of innsbruck from 3 to 1.
New oil-sources in the surroundings of innsbruck
Addnen new oil-sources in the mountains in the south of the map
The Inn is navigable. Unfortunately, there is currently no possibility to place other rivers and streams next to the Inn, because of the even “groundwater level” used in TF2.
I’m always happy to receive feedback. I hope you like the map and have fun playing!