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It is mandatory that you subscribe to all the required assets on the right =>
I will remove any comments about missing assets that are clearly marked as required.
Also read the required assets’ description respectively.
If you are still subscribed to the old USRP roads, make sure you replace them in your savegames before unsubscribing. Otherwise your saves will be broken.
The US Road Project is back. I have worked tirelessly in the past weeks to provide you with better assets than those that I have previously published.
There are brand new street lights, traffic lights and decals with lots more to come in the future. The new roads will predominantly feature all elevations with fully rendered tunnels.
Please rate up if you like this asset.
I would be happy to hear your feedback and suggestions.
The most common form of national highway in the United States. From way back when interstates weren’t a thing, they are still important connections between cites, towns, villages and other places.
You can find it in roads under the ‘IV’ tab.
Road width: 15m
Default speed limit: 65 M.P.H. (105 km/h)
Loading Screen Mod by thale5:
Enables texture sharing and heavily reduces load times and memory usage.
Fine Road Tool v2 by Klyte45:
Enables finetuning of road height and lets you change elevation models easily.
There is a problem with Network Skins 2 by boformer where traffic lights will sometimes be recognized as street lights. This is due to light effects in the traffic light props. It may prevent you from changing the street lights on this road. Please do not replace the traffic lights with street lights!
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