Here you can find terrain textures from the workshop entry Terrain textures for natural water surfaces. They have now been split up because too many can stall the game.
Problem with too many terrain textures
Terrain textures probably occupy a relatively large amount of video RAM (graphics memory) due to their large basic textures 4096×4096 px. The case also occurs when they are not actively used (that is, even when they are not applied to the floor). Due to the full graphics memory, the RAM is accessed directly. This massively affects the performance of the game and it is no longer playable.
It is not clear to me at the moment whether terrain textures without basic mod textures (only with original game textures) also cause the problem.
If you are not affected by the performance problems described above, you do not have to do anything yet! In the future, when activating and using mods with terrain textures, consider that they can cause performance problems.
The simplest solution is to do without a terrain texture modification (with Mod’s own basic textures) completely.
In the meantime, I am offering the water terrain textures in sections. You can simply select the colors you need for each savegame. The foam textures are now also available separately.
Otherwise, it can help to completely delete terrain textures that are not urgently needed from a mod. However, this solution is not permanently recommended. If you can imagine that anyway, you will usually find the configuration files for the terrain textures under the following path and can delete them:
[…] / Steam / steamapps / workshop / content / [workshop entry number] / res / config / terrain_material / shared.
Can the mod Terrain textures for natural water surfaces now be easily removed from a savegame or completely uninstalled?
Basically, mods that offer terrain materials can be added to a savegame at any time, but can also be removed from it again – in the worst case, the terrain materials are replaced by standard materials after loading. If you have already used textures from my Mod Terrain textures for natural water surfaces and you now want to switch to the split textures, this is relatively simple.
Download these mods as needed and activate them for a savegame:
Water Textures Temperate/Dry
Water Textures Tropical
Water Textures Blue
Water Textures Green Blue
Water Textures Green
Water Textures Light Brown
Water Textures Brown Red
Water Textures Foam
At the same time, you can deactivate the Mod Terrain textures for natural water surfaces. The terrain materials are then taken from the selected mods. If you load the savegame and there are no previously used water terrain materials missing, you can save the game.
Back to the actual workshop entry:
5 textures in the color Green Blue for the painting tools
the 5 textures differ in
wavy (based on an original wave texture):
find water textures using the search function in the menu (e.g. search for color)
editing the terrain (see screenshot)
there are a total of 2 texture files
(partially manually edited computer translation)
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