The three hotels that appeared in Mission 12 will also be available for free games. First note: This mod contains an element [/ b] that is not used in the default factory. Construction year Resorts for travelers from Switzerland (Hotel 1 below): from 1924 Hotels for vacationers from Austria (Hotel 2 below): from 1921 Holiday […]
What does it do? This mod drastically reduces GHGs by replacing coal by smokeless biomass in all buildings’ heaters and boilers. Well, that’s for the romanticized version. What it actually does is to deactivate all buildings’ chimneys by a clumsy model file edition. It does affect all vanilla buildings, from all eras.
Makes the dam that appeared in Mission 11 available for free games. Note ・ When making a new map, never enable it. It is set up in an outrageous place. ・The number and types of required substances are larger than in Mission 11. ・ It is a building full of romance. Be careful in handling.
This mod adds workplaces in industry. The number of jobs depends on the level of the industry and its production ability. For example, a Farm (with a single level and grain generation of 200) has 50 seats. And the food factory will have from 50 places on the first level to 200 places on the […]
New Rolls Industry New industry in sandbox mode required Máv Shmms waggons. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2008386333 ————————————————– ———————————- Thanks for contributing! Zoltan Szucs Batki and friend Daniel. If you like the mod please support: You like my mods, then you are able to motivate and support me: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=A6K8US4ZDPX38¤cy_code=HUF&source=url
This mod contains 1100+ original TPF2 in-game assets using existing models and textures. Some will be available via existing mods but this is intended to be a comprehensive collection of almost everything used in the game. It includes: – All Era A, B and C residential, commercial and industrial buildings – Industry buildings – Industrial […]
Doubles the number of levels for each industry (including those added by mods). This mod can be safely added to an existing savegame (any industries at their production limit will immediately start leveling up). However, it cannot be easily removed once an industry has gone beyond its vanilla limit (the game will crash when such […]
Industries with only the cargo stockpiles. Design and create you own custom industries, farms, warehouses or mines. You place the assets, set the cargo chain, production amount, amount of employees, and stockpile space. Features. 16 base cargoes advailible for use. Set you own stockpiles size for input cargoes. Output cargoes stockpiles are not rendered in […]