The Town Buildings, which are automatically constructed by the AI, can be filtered by Level (which roughly means height). Together with Town Building Filter (Era), this is the ultimate control over town buildings and thus the cityscape. Buildings with Level 2, 3 and 4 can be activated/deactivated in the Mod Settings (see this guide). After […]
The Town Buildings, which are automatically constructed by the AI, can be filtered by epoch (era). Together with Town Building Filter (Level), this is the ultimate control over town buildings and thus the cityscape. Buildings from Era A, B and C can be activated/deactivated in the Mod Settings (see this guide). After changing, you have […]
This mod disables the automatic construction of town buildings and streets by the AI The automatic town development is stopped for all cities, so you can do it yourself without the AI getting in your way. In the Mod Settings you can switch the behavior on and off. Removal/Revoke If the mod is deactivated, the […]
This Mod changes the number of people in the game by multiplying the capacity of new town buildings with a factor. Usage If you start a new game with the mod or if you create a city with the generator, all buildings get the modified values directly When adding to an existing savegame, the effect […]
Next lodge. Lived in it, according to the description of the people different, where it was built to find out by photo it is impossible, but at least (the captain is obvious) near one of the stations MDR (Moscow District Railway) . Available from the beginning of the game, built manually. Accomodates 12 residents.
Eighth type residential house. (Achtung! Type # 7, absent from the album executive drawings as a class, anticipating questions about the 7th, I write.) In fact, it was intended for the management of the station, provided to very respected people – the head of the station, the assistant head of the station, and the storeroom. […]
Type 5 residential building. The model house, had rooms for living: on the 1st floor – rooms of the guard, janitor, junior telegraph and signalist. On the 2nd floor – apartment of the senior telegraph player, rooms: gendarmerie, clutch, guard. Available from the beginning of the game, built manually. Accomodates 6 residents.